Recipes and Dungeons Prototype
You're a humble tavern cook, just trying to keep the lights on—until one day, a mysterious young fortune teller strolls in. With no coin to pay for her meal, she offers you something better: a prophecy. She speaks of a dungeon, hidden deep and dangerous, where legendary ingredients lie in wait. Ingredients so powerful, they could bring your failing tavern back to glory!
Armed with your chef's pan and a hunger for success, you dive headfirst into the dungeon. Because when bankruptcy knocks... you cook back!
Hey there! This game is just a prototype/alpha version of a roguelike that mixes dungeon crawling and cooking, with a pinch of business management mechanics—which, by the way, aren't in this version yet.
Also... this is my very first game! It was made in just 10 days. Yeah, I know—probably not the smartest idea to make a game in 10 days and then release it as your first project. But I just thought: Why not?
A great friend of mine helped me create some of the sprites—huge shoutout to him! As for the others… well, I’m not super proud of them. Time was running out, so I grabbed a few placeholder images from Pinterest, just to fill the gaps for now.
The game is inspired by titles like The Legend of Zelda, Mina the Hollower, and Super Mario Bros.
Hope you enjoy this little project of mine!
Updated | 1 day ago |
Published | 28 days ago |
Status | Prototype |
Platforms | HTML5 |
Release date | 32 days ago |
Author | Reny Dev |
Genre | Action, Adventure, Role Playing |
Made with | Godot |
Tags | Action RPG, Cooking, Game Boy, Management, Pixel Art, Retro, Roguelike, Singleplayer |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
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